AI Insights · Timothy · October 2024
Top 5 Fidget Toys Games on iOS in Europe Q3 2024
Explore the download, revenue, and active user trends for the top 5 fidget toys games on iOS in Europe during the third quarter of 2024.
In the third quarter of 2024, the fidget toys games category on iOS in Europe showed varied performance across the top five apps. Here's a detailed look at their trends in downloads, revenue, and weekly active users.
Fidget Toys 3D from Tran Dinh Hung saw a fluctuating trend in downloads, starting at 20.2K in early July and peaking at 25.6K mid-August before declining to 10.3K by the end of September. Revenue peaked at $25 in late July, followed by a decline to $9 by late September. The app's weekly active users increased from 40.6K to 51.6K in August, then decreased to 34.9K by the end of the quarter.
Antistress - Relaxing games by Moreno Maio experienced a significant rise in downloads, reaching a peak of 28.6K in mid-August. Revenue remained stable, averaging around $400-$500, with a notable increase to $513 in late September. Weekly active users grew from 49.6K in early July to a peak of 83.6K in mid-August, before settling at 57.2K by quarter's end.
Fidget Toys Trading: 3D Pop It from Freeplay LLC had a consistent download trend, with numbers around 20K-25K throughout July and August, but saw a drop to 9K in September. Revenue showed a downward trend, peaking at $57 in mid-July and decreasing to $5 by the end of September. Weekly active users started at 48K, reaching a high of 58.9K in early August, then declined to 33.3K by late September.
Automatoys, published by Idle Friday, showed an upward trend in downloads, peaking at 29K in late September. Revenue varied, with a notable surge to $807 in late September. Weekly active users saw a steady increase, reaching 154.5K by late September, indicating growing engagement.
Pop Us! from SayGames LTD maintained a stable download rate, with minor fluctuations around 9K-10K. Although there was no revenue data, the weekly active users started at 17.7K, slightly increased to 20.3K in late July, and ended at 17.8K in September.
For more insights and detailed app performance data, visit Sensor Tower.